Naruto Fainaru Mesame Rebirth
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Naruto Fainaru Mesame Rebirth
Welcome to Naruto Fainaru Mesame Rebirth please login and begin the fun.
Naruto Fainaru Mesame Rebirth
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We're back if you know about NFM then you know we are about a What If series of Naruto with a twist. Well new location and now a new storyline which seems rather interesting to me. So let's see how things go for us all now come on in and enjoy the RP!
 
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Ultimate Z
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Posts : 858
Join date : 2010-07-02
Age : 34
Location : United States, Missouri

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Unique Items Empty
PostSubject: Unique Items   Unique Items EmptyTue Jul 13, 2010 1:38 am

Ever thought you could be more special then anyone else well now is your chance to do so with these unique and powerful items. You can also create your own (with staff approval) and it shall be added on here. Just follow these simple rules and you got it.
To create unique items:
Step 1: What is the item?
Step 2: What does the item do?
Step 3: How is the item relevant to history/Why would people know of it?
Step 4: Who has it/Where is it? All these Items must go through management.


Unique Items

Hatake Katana –
A sword that was owned by the Copy Cat shinobi, Hatake Kakashi. The blade was said to only give off a white chakra when held within the hands of a Hatake. It was destroyed during a mission with Kakashi but restored with it’s powers by Kakashi. No telling if it still needs a Hatake member to awaken the white chakra.
Effect: Chakra +10%
Dmg 75
Limit: (0/1)

Rejuvenating Water -
An odd bottle of water that is said to give the drinker new energy or strength. It’s unsure if this can be used outside of anything. But the user will gain new strength after drinking it once.
Effect: Increase +15% Strength | Decrease x15% Defense
Limit: Vanishes after use (0/3)

Diamond Earrings –
Came from within the Castle beyond the looking glass Mini Saga. These little puppies increase your chakra by a set amount. But you can’t have anything else increase you chakra go with it.
Effect: +15% to Chakra (does not stack with other items)
Limit: (0/5)

Ring of the Monks -
*Anything Else that increases Health is Negated when this ring is worn.*
Coming from the Monk Temple, Fuhito gave a ring to a special person that was a protector of the world. This Ring was created by the past monks of the temple by giving their own life energy into it. Now when worn the user can survive a lot more in battle.
Effect: +350 Health
Limit: (0/1)

Repress Necklace –
The necklace that is said to hide chakra from those that can sense it. (Includes Doujutsus)
Effect: Hides you’re Chakra
Limit: (0/1)

Asteroid Piece –
Said to have given a great power that will help the user fight longer in battles. By increasing their chakra but a certain amount. Sadly the usage of this asteroid causes a great strain on the human health.
Effect: Increase Chakra +15% after Training | Decrease Health by x10% after Training (Permanent)
Limit: (0/2)

Safaia Kataa –
The Sapphire Cutter A sapphire colored blade that was created in order to rival the power of that of the Kusanagi no Tsurugi Sword. The Kusanagi clan created the blade in order to counter Yamata No Orochi power. In order to obtain this blade one must be in Grass Country and prove to the Kusanagi Clan leaders that they deserve this blade.
Effect: +15% Strength (Only when being wielded in battle)
Damage: 115 Dmg
Limit: (0/1)

Armor of Bishamon –
Owned by the God of War himself. Said to have fallen from the heavens during a battle between him and Tsukuyomi.
Effect: +45% to Def
Limit: (0/1)

The Blade of the Hisa – Me –
You’ve made a deal with the devils of the Underworld in order to gain power but only at a price. Once you’ve made the deal you cannot go back on it. That’s what they say at least but you can use the power to however you see fit.
Effect: 120 dmg, x10% Health to add +20% Dmg
Limit: (0/1)

Oni Kage Adimantium Mask –
A masked forged out of the most indestructible metal known to mankind. It’s said to take a lot of damage before the mask can break. Having something this strong over ones face is great in combat. During the nights the lens focus the chakra from the user to make them see during the night. The lens themselves were made from the same material as the mask it self.
Effect: Night Vision | +20 Defense
Limit: (0/1)

Life Water -
This item was said to be hidden in the Forest Country. It allows a shinobi to bring back someone from the dead. Sadly though it comes with a side effect. Even though the person has be restored it wasn't fully restored. The side effect drains the user of all stats by 15%
Effect: Bring someone back to life
Effect: Drains 15% of all Stats on who was brought back.
Limit: (0/2)

Quest Items

- Blood Contract Scrolls –
Allows characters to summon creatures. Each contract scroll has a different animal. Effect: Sign a Contract with an Animal
Limit: ?

Kusanagi no Tsurugi Sword –
(Must complete quest to obtain) One of the two swords that is said to be able to cut even through Diamond. If the user can wield this sword then the powers of the wielder will increase greatly when wielded.
Effect: Increases Stats by +15% (Only when being wielded in battle/ Excludes Health, Chakra, Stamina)
Damage: 120 dmg
Limit: (1/1)


Twin Blades of the Guardian –
(Must complete quest to obtain) Increases the user’s defense and when combined, the two swords reveal a hidden treasure.
Effect: +60 Defense
Damage: 126 Dmg
Limit: (0/2)

Raijin Blade –
(Must complete quest to obtain) This sword is the legendary weapon of the Nidaime Hokage. Its powers are lightning element and have to drain chakra from the user in order to be wielded in battle.
Effects: If made contact Freezes opponent for 1 post
Damage: 140 Dmg
Limit: (0/1)

Fuujin Twins –
(Must complete quest to obtain) Two blades that are buried deep within the sands of Suna Village. Only one person knows of the location of this blade and that is the Nidaime Kazekage. The elements these blades control is Wind.
Damage: 120 Dmg together
Limit: (0/1)

Kanayama Lance of Hiko and Shield of Hime –
(Must complete quest to obtain) A light weighted Lance and heavy defense Shield created by the Metal Gods themselves. If wielded together the user is unbeatable. If apart then trouble will occur for these weapons.
Effect: Shield blocks 200 Dmg
Damage: 115 dmg
Limit: (0/1)

Marisha – Ten Pendent -
(Must complete quest to obtain) A pendent able to use the powers of the Sun and Moon Goddess and God. But with a price of using it the user loses a certain amount of health permanently.
Effect: Makes Stamina Drain on the Jutsus vanish only having Chakra, Health Drains by x15% each usage permanently .
Limit: (0/1)

Ohmah (Must complete Quest to obtain) –
A powerful blade that reduces the cost of elemental jutsu
Effect: Earth, Fire, Wind, Water, and Lightning jutsu cost 1/4 the chakra they normally do.
Limit: (0/1)

White Snake Book –
The book of data that belonged to Orochimaru before dieing his right hand man took the book from the sannin and hide it within the hidden sound village. This book contains all of Orochimaru’s jutsus that he had once learned. In order to gain the jutsu’s please talk with (Zelven).
Effect: Gain Orochimaru’s Jutsus
Requirement: Finish White Snake Quest
Limit: (0/1)

Itachi's Mangekyou Jutsu Scroll
Within this special scrolls hows the powers of Itachi's most powerful Ninjutsu and Genjutsu. Used only with the help of his Mangekyou Sharingan. They have been sealed so that one day when the world would face off against someone that would use their powers wrongly his powers could be used by his fellow member of the Uchiha Clan with the Mangekyou.
Effect: Learn Itachi's 3 prized Mangekyou Jutsus
Effect: Scroll seals itself till user dies.
Requirement: Itachi's Mangekyou Quest must be completed.
Limit: (0/1)

Sasori's Human Puppet Jutsu Scroll
Creating a dangerous yet powerful jutsu known as the Human Puppet Jutsu. Sasori knew that he was the only one to know it. Thus he sealed the secret within a scroll having it be buried in a Akatsuki Hideout located somewhere in the Suna Desert. Once you've read the scroll and gained the understand you're ready to begin the dangerous road like Sasori did.
Effect: Gain Human Puppet Jutsu
Effect: Scroll seals itself till user dies
Requirement: Complete Sasori's Ultimate Jutsu Quest
Limit: (0/1)

Reibi's Blood
The blood of the Zero Tailed Beast, known for it's dark chakra this blood can give the user an huge increase in power if they drink it. But it only works during battle. After which the effects vanish forever.
Effect: +15% to all Stats (Excluding Chakra)
Lasts: 5 Posts
Limit: You can only drink this twice.
Restrictions: Must complete The Sky Country Guardian
Limit: (0/2)

– Seven Swordsman Blade -

Kubikiribochuro –
"Executioner's Blade"; Literally meaning "Decapitating Carving Knife": A giant sword with a butcher-knife-like appearance, the wielder can use the semi-circle on the blade to decapitate an opponent's head, hence the name. The sword has an ability to regenerate using the iron absorbed from the blood of those it cuts down. It is also called a "Seversword".
Effect: Absorbs the blood on the blade and regenerates the blade using the iron, making this blade impossible to be broken.
Damage: 110
Requirements: Must have quest done
Limit: (0/1)
Wielder:

Samehade – (*THE CHAKRA ABSORBED IS GIVEN TO THE USER*)
A sharkskin sword that was carried by Kisame of the Akatsuki Organization. This blade was something that had a will of it’s own in a way. Able to absorb chakra and then have it’s shark skin shot from the handle. If the right owner is holding it they don’t worry about the sharkskin stabbing the hand. This blade doesn’t cut or slash it shaves the opponent to death. If someone else tries to hold or take the blade they take 25 damage no matter what. (Meaning goes through Defense)
Damage: 118
Effect: Absorbs 7% of chakra from opponent
Effect: Transforms after absorbing 35% of the opponent's chakra (3rd post can transform) Once transformed it absorbs 14% Chakra each time now.
<-- Special Ability -->
- Sync Form -
This allows Samehade's host to fuse together. Once fused the character gains shark like features. As well as the ability to absorb 18% chakra each time he/she touches their opponent.
Requirement: Must have quest done
Restrictions: In order to fuse with Samehade the user must be in water.
Limit: (1/1)
Wielder: Kurix


Nuibari –
Literally meaning "Sewing Needle": A longsword in the shape of a needle with long thin wire that resembles thread. It is also called a "Longsword".
Damage: 120
Requirement: Must have quest done
Limit: (0/1)
wielder:

HirameKarei –
A bandaged double-handled sword that is capable of creating a chakra layer around itself in the form of a hammer. It is also called a "Twin Swords"
Damage: 140
Requirement: Must have quest done
Limit: (0/1)
wielder:

Kiba –
Twin pike-like "bolt" swords that are imbued with lightning which increases their cutting power. They are said to be the sharpest swords ever forged. It is also called a "Thunderswords"
Damage: 130
Requirement: Must have quest done
Limit: (0/1)
wielder: Dante


Kabutowari -
Literally meaning "Helmet Splitter"): A "blunt sword" consisting of a single sided axe and a hammer joined by a length of chain. Said to be capable of crushing any and all defenses. It is also called a "Bluntsword".
Requirement: Must have Quest Completed
Damage: 10
Limit: (0/1)
wielder:

Shibuki -
Literally meaning "Splash"): The "explosion" sword that has a scroll full of exploding tags incorporated into it, lined up behind the blade, combining swordsmanship and explosions. It is also called a "Blastsword"
Effect: Drain 5% Health from Opponent. (Adding into You cannot go over Cap)
Requirement: Must have Quest Completed
Damage: 120
Limit: (0/1)

wielder:
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